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Crafting software
that feels effortless.

I'm a software developer building clean, fast, and reliable products — from first idea to production launch.

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What I do

Everything you need to ship great software.

01

Web Development

Modern, fast web apps built with clean code and an obsessive eye for detail.

02

Backend & APIs

Reliable systems and well-designed APIs that scale quietly in the background.

03

Product Engineering

From first prototype to production launch — designed and shipped end to end.

Selected work

Recent builds I'm proud of.

lucid-battlegrounds · in-game UI

Lucid Battlegrounds

SHIPPED

A complete competitive UI system for a FiveM battlegrounds server — Armoury, Skins, Store, Crew, Leaderboard and Profile screens, backed by a modular Lua backend. Built end to end in Vite + React + TypeScript, with a custom CamoDefs component driving weapon-skin rendering.

Vite React TypeScript Lua FiveM
oakridge-chicago · in-game HUD

Oakridge Chicago ’90s

COMMISSION

A commissioned in-game HUD for a ’90s-themed Chicago roleplay server — status rings, cash and bank readouts, live dispatch and paycheck feeds, and a weapon panel, all tuned to sit cleanly over gameplay without getting in the way.

Vite React TypeScript Lua FiveM
crtcl · pvp framework

Critical

COMMISSION

A full interactable PVP framework — gamemode selection, weapon loadouts, lobbies, and a live career dashboard tracking Elo, K/D and ladder position the moment a round ends. Built end to end in Vite + React + TypeScript over a Lua backend.

Vite React TypeScript Lua FiveM
st-petersburg-project · core systems

St. Petersburg Project

FRAMEWORK

A full core framework for a Florida-based roleplay project — login flow, character creator, spawn selector and loading screen, frontend and backend. Ships with NyloLink, a fully interactable Discord bot for managing characters and admin actions, plus a realistic Florida ID script driven by live character data.

Vite React TypeScript Lua FiveM Discord Bot
city-of-sparks · website

City of Sparks

WEBSITE

A complete community website for a Nevada-based FiveM roleplay city — fast, responsive frontend and backend covering the cinematic hero, realism and gallery sections, leadership and FAQ, and a full multi-section membership application with live validation and a submission flow.

Vite React TypeScript Lua FiveM
the-post · ox_inventory

The Post — ox_inventory Redesign

UI REDESIGN

A full visual overhaul of ox_inventory for The Post Cinematic Roleplay — primary, backpack, hotkeys and ground-item grids reskinned with the server's cinematic red theme, custom hex iconography, and locked/equip states that match the in-game look and feel.

React TypeScript ox_inventory Lua FiveM
thefiveboroughs · spawn locations

TheFiveBoroughs Shooting

FRAMEWORK

A full-scale competitive shooting framework — categorized spawn locations, weapons, aim labs, lobbies, ranked and a leaderboard, with live player counts, teleport and spectate flows, and favorites. Built around a fast, tournament-grade UI and a modular Lua backend.

Vite React TypeScript Lua FiveM
south-crenshaw · trap phone

South Crenshaw — Trap Phone

PHONE APP

A commissioned in-game phone app for selling to NPCs — rank and XP progression, live trap-point tracking, an active selling loop, an upgrade marketplace with timed and permanent perks, and a top-trappers leaderboard. Native-feeling iOS-style UI wired to a modular Lua backend.

React TypeScript Lua FiveM
the-post · skills · multichar

The Post — Skills & Attributes

SYSTEM UI

A skills and attributes progression system for The Post Cinematic Roleplay — faction/civilian skill trees with skill-point gating, an upgradable attributes panel with caps, and a full multi-step character creator (identity, role, review) wired to a fully reactive multichar. Built in React + Tailwind on a modular Lua backend.

React Tailwind TypeScript Lua FiveM

Let's build something great.

Have a project in mind? I'd love to hear about it.

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© 2026 NyloSoftware · Software Developer